AI Insights · Timothy · January 2025
Top 5 Boxing Games on iOS in Netherlands: Q4 2024 Performance
Explore the performance trends of the top boxing games on iOS in the Netherlands during Q4 2024, with insights on downloads, revenue, and active users.
The final quarter of 2024 saw notable performances from the top boxing games on iOS in the Netherlands. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
EA SPORTS™ UFC® 2 from Electronic Arts showed a significant increase in weekly revenue, peaking at around $150 in early December. Downloads were particularly strong mid-quarter, reaching a high of approximately 746 in the week of November 18. Active users also increased, peaking at 1.3K in late November before a decline towards the end of December.
Real Boxing 2 by Vivid Games S.A. experienced a steady rise in revenue, reaching a maximum of $115 in the week of November 25. Downloads saw a notable rise, peaking at 421 in November. Active users followed a similar trend, with numbers climbing to 479 during the same period.
Azur Interactive Games Limited's I, The One - Fighting Games saw modest revenue figures, with a slight peak at $17 in early December. The app experienced fluctuating download numbers, hitting a high of 546 in December. Active users increased significantly by late December, reaching over 1K.
Boss Fight. from BoomBit, Inc. saw minimal revenue throughout the quarter but maintained a consistent download rate, peaking at 269 in early December. Active users steadily increased, reaching approximately 1.2K by the end of December.
Finally, Arm Wrestling Master by GOODROID, Inc. did not generate revenue but maintained a stable download rate, with numbers peaking at 174 in late October. Active users saw a gradual increase early in the quarter, peaking at 389 in October before a slight decline.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored for a deeper understanding of these trends.